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2009年11月24日 星期二

Flash Video(flash視頻)


Flash Video is a container file format used to deliver video over the Internet using Adobe Flash Player (initially produced by Macromedia) versions 6–10. Flash Video content may also be embedded within SWF files. There are two different video file formats defined by Adobe Systems and supported in Adobe Flash Player: FLV and F4V. The audio and video data within FLV files are encoded in the same way as they are within SWF files. The latter F4V file format is based on the ISO base media file format and is supported starting with Flash Player 9 update .
The format has quickly established itself as the format of choice for embedded video on the web. Notable users of the Flash Video format include YouTube, Google Video, Yahoo! Video, metacafe, Reuters.com, and many other news providers. The standards documentation for BBC Online deprecates the use of other formats previously in use on its sites such as RealVideo or WMV.
Though the Flash Video container format itself is open, the codecs used with it are patented. Flash Video FLV files usually contain material encoded with codecs following the Sorenson Spark or VP6 compression formats. The most recent public releases of Flash Player also support H.264 video and HE-AAC audio.
Flash Video is viewable on most operating systems, via the widely available Adobe Flash Player and web browser plugin, or one of several third-party programs.


Flash視頻是一個容器 文件格式 ,用於提供視頻在互聯網上使用Adobe公司 的Flash Player(初步形成由Macromedia公司 )的版本6-10。Flash視頻內容還可以嵌入的SWF文件。 有兩種不同的視頻文件格式,由Adobe Systems的定義,並支持在Adobe Flash Player:視頻和F4V。 音頻和視頻數據在FLV文件編碼以同樣的方式,因為他們在SWF文件。 後者F4V文件格式是基於標準的基礎媒體文件格式 ,並支持開始使用Flash Player 9更新。
該格式已經迅速確立本身的格式選擇的嵌入式視頻在網絡上。 值得注意的用戶的Flash視頻格式包括YouTube上 , 谷歌視頻 , 雅虎! 視頻,metacafe,Reuters.com,和許多其他新聞供應商。 該標準文檔BBC在線不贊成使用的使用其他格式以前在其網站上使用如的RealVideo或WMV。
雖然Flash視頻容器格式本身是開放的 ,該編解碼器使用它的專利 。 Flash視頻FLV文件通常包含編碼解碼器的材料後, 索倫森火花或VP6編碼壓縮格式。 最近公開發布的Flash Player也支持的H.264視頻和的HE - AAC音頻。
Flash視頻是可見在大多數操作系統上,通過廣泛使用的Adobe Flash Player和網絡瀏覽器 插件 ,或其中幾個第三方程序。

2009年10月27日 星期二

網頁應用 (Internet application)



















Rich Internet applications (RIAs) are web applications that have most of the characteristics of desktop applications, typically delivered by way of standards based web browser plug-ins or independently via sandboxes or virtual machines.Examples of RIA frameworks include Curl, GWT, Adobe Flash/Adobe Flex/AIR, Java/JavaFX, Mozilla's XUL and Microsoft Silverlight.

The term was introduced in March 2002 by vendors like Macromedia who were addressing limitations at the time in the "richness of the application interfaces, media and content, and the overall sophistication of the solutions" by introducing proprietary extensions.

As web standards (such as HTML 5) have developed and web browsers' compliance has improved there is still need for such extensions, when companies want to bring a truly high-end, seamless experience to their users. Javascript compilers with their associated desktop-like widget sets reduce the need for browser extensions even further. HTML 5 delivers a pseudo-application platform.

It is still not possible to build RIA-like Web applications that run in all modern browsers without the need of special run-times or plug-ins. This means that if one could run a modern Ajax-based Web application outside of a web browser (e.g. using Mozilla Prism or Fluid) it would essentially be an RIA, though there is some contention as to whether this is actually the case.

豐富互聯網應用,是網絡應用程序具有的大部分特徵的桌面應用程序 ,通常的交付方式為標準基礎的網路瀏覽器 插件或獨立通過主機或虛擬機 。的例子RIA的框架包括柯爾 , GWT , Adobe Flash / Adobe的Flex / AIR, 爪哇 / JavaFX,Mozilla的XUL和微軟Silverlight。

這個詞是2002年3月推出由供應商如Macromedia公司正在解決限制誰在當時的“豐富性的應用程序接口,媒體和內容,總的複雜程度的解決方案”引入專有的擴展。

隨著Web標準 (如HTML 5中 ),已經開發和網頁瀏覽器的遵守情況有所改善但仍然需要這樣的擴展,當公司希望將真正高端的無縫體驗到他們的用戶。 JavaScript的編譯器及其相關的桌面設置等部件減少瀏覽器擴展需要進一步。HTML 5中提供了一個偽應用平台。

它仍然無法建立俄,如Web應用程序運行在所有現代瀏覽器,而無需特殊的運行時間或插件。 這意味著,如果一個可以運行的現代基於Ajax的 Web應用程序之外的網絡瀏覽器(例如,使用Mozilla的棱鏡或液體 ),它實際上是一個AIR,雖然有一些爭論,是否是真正的情況。

2009年10月26日 星期一

(社會網絡服務)Social networking





俗稱BOLG

















A social network service focuses on building online communities of people who share interests and/or activities, or who are interested in exploring the interests and activities of others. Most social network services are web based and provide a variety of ways for users to interact, such as e-mail and instant messaging services.

Social networking has encouraged new ways to communicate and share information. Social networking websites are being used regularly by millions of people.

While it could be said that email and websites have most of the essential elements of social network services, proprietary encapsulated services gained popularity in the first decade of the 21st century.
The main types of social networking services are those which contain category divisions (such as former school-year or classmates), means to connect with friends (usually with self-description pages) and a recommendation system linked to trust. Popular methods now combine many of these, with Facebook widely used worldwide; MySpace, Twitter and LinkedIn being the most widely used in North America;Nexopia (mostly in Canada);Bebo, Hi5, StudiVZ (mostly in Germany), iWiW (mostly in Hungary), Tuenti (mostly in Spain), Decayenne, Tagged, XING, Badoo and Skyrock in parts of Europe;Orkut and Hi5 in South America and Central America; and Friendster, Mixi, Multiply, Orkut, Wretch, Xiaonei and Cyworld in Asia and the Pacific Islands and Areapal in India.

There have been some attempts to standardize these services to avoid the need to duplicate entries of friends and interests , but this has led to some concerns about privacy.





一個社會網路服務主要集中在建立在線社區的人誰共同利益和/或活動,或誰有興趣探索的利益和活動等。 大部分的社會網路服務的網路基礎 ,並提供多種方式為用戶進行互動,如電子郵件和即時信息服務。


社交網路鼓勵新途徑,交流和共享信息。社交網站正在使用約有數百萬人。
雖然可以說,電子郵件和網站是大部分要素的社會網路服務,專有的封裝服務,贏得了聲望,在第一個十年的21世紀。


主要類型的社會網絡服務是那些含有類部門(如前學校或同學年),是指與朋友連接(通常與自我介紹)和一個推薦系統與信任。現在流行相結合的方法很多,其中與臉書(facebook)全球廣泛使用,MySpace的 ,Twitter的和"百度"是最廣泛使用在北美,Nexopia(主要在加拿大 ); Bebo,HI5,StudiVZ(主要是德國 ),iWiW(主要在匈牙利),Tuenti(主要在西班牙),Decayenne,Badoo上 和騰訊公司在歐洲部分地區; 的Orkut和HI5在南美洲和中美洲 ; 和支援Friendster,Mixi, Multiply, Orkut , 無名小站 , Xiaonei和Cyworld在亞洲和太平洋島嶼和Areapal在印度。


也有一些嘗試這些服務的標準化,以避免重複項需要和利益的朋友,但是這導致了一些擔心隱私。

網頁瀏覽器(Web browser)

















A Web browser is a software application for retrieving, presenting, and traversing information resources on the World Wide Web. An information resource is identified by a Uniform Resource Identifier (URI) and may be a web page, image, video, or other piece of content.[1] Hyperlinks present in resources enable users to easily navigate their browsers to related resources.
Although browsers are primarily intended to access the World Wide Web, they can also be used to access information provided by Web servers in private networks or files in file systems.
The major web browsers are Internet Explorer, Mozilla Firefox, Apple Safari, Google Chrome.


Web瀏覽器是一個應用軟件 ,用於檢索,展示和遍歷信息資源上的萬維網 。 一個信息資源都是通過一個統一資源標識符 (URI)的,可能是一個網頁 ,圖片,視頻或其他作品的內容。超目前的資源使用戶可以輕鬆地瀏覽他們的瀏覽器相關的資源。
雖然瀏覽器主要是用來訪問萬維網,也可以用來獲取信息提供的Web服務器在專用網絡或文件在文件系統 。
主要的網絡瀏覽器的Internet Explorer(IE),Mozilla Firefox(火狐)瀏覽器 , 蘋果Safari瀏覽器 , GOOGLE(谷歌)瀏覽器 。

瀏覽器遊戲(Browser game)














(↑http://i-gameworld.com/games/gc455.php3D智慧方塊)








A browser game is a video game that is played on a web browser. It is distinct from other video and computer games in that it typically doesn't require any client-side software to be installed, apart from the web browser. There are games that rely solely on client-side technologies such as JavaScript or common plugins such as Java or Flash Player, whereas some employ server-side scripting. The latter case consists typically of (massively) multiplayer games or simple two-player board games where the user plays "the (server) computer" as an opponent such as early online versions of Reversi, whereas the client-side games are typically single-player games. A game played in a browser is often called a browser game .

瀏覽器遊戲是視頻遊戲在一個網頁瀏覽器遊玩 。 這是不同於其他的視頻和電腦遊戲 ,因為它通常不需要任何客戶端軟件安裝,除了網路瀏覽器。 有遊戲,單純依靠客戶端技術,如JavaScript的或共同的插件 ,如爪哇或Flash播放器 ,而一些採用服務器端腳本 。 後一種情況下由通常為( 大型 )多人遊戲或簡單的兩名球員的棋類遊戲 ,用戶玩“的(服務器)電腦”作為對手,如早期的在線版本的翻轉 ,而客戶端的遊戲通常是單玩家遊戲。 一個遊戲在瀏覽器中發揮了通常被稱為基於瀏覽器的遊戲 。

2009年10月8日 星期四

GOOG DESIGN-人體工學鍵盤

如果你每天持續在電腦前連續工作數個小時,可得小心了!一名三十多歲女性上班族,因為長期使用電腦工作,陸續出現手腕酸痛、食指酸麻等症狀,痛到幾乎無法工作,經檢查發現罹患腱鞘囊腫、腕隧道症候群、網球肘等病症,醫學上合併稱為「累積性傷害症候群」。

原因大多與姿勢不良及重覆而持久的活動有關,而姿勢不良會造成傷害多數民眾已有認知,但重覆而持久的活動所造成的傷害則常被忽視。

連續的肌肉收縮會降低血流達百分之四十,一旦持續過久的活動,肌肉內血氧濃度下降,即會造成組織缺氧傷害,而出現酸痛及無法使力的症狀,常見的有肌腱炎、板肌指、腱鞘囊腫及腕隧道症候群等神經壓迫症







人體工學鍵盤的設計-減少神經的壓迫


微軟的人體工學鍵盤4000

Kinesis的人體工學鍵盤



但基本上 這些仍然是固定式的
新型態的鍵盤........ 可分離式




Freestyle人體工學鍵盤的設計



因為這是可分離式的,而且中間是採用線材來連結,也就是說,可以分得很開。
但這個基本款就要99美元,若要中間線材加長款(基本款8吋長,加長款20吋),要價就達139美元。




以下此鍵盤介紹

資料來源:http://chinese.engadget.com/2008/07/22/kinesis-freestyle/
影片來源:http://www.youtube.com/watch?v=lsGeEDQrlzo&feature=player_embedded