These are four examples of a physics engine simulating an object falling onto a slope.
這是4個物理引擎模擬對象下降到一個斜坡的例子。
(Source: http://en.wikipedia.org/wiki/Physics_engine, 20091026)
A physics engine is a computer program that simulates physics models, using variables such as mass, velocity, friction, and wind resistance. It can simulate and predict effects under different conditions that would approximate what happens in real life or in a fantasy world. Its main uses are in scientific simulation and in video games.
物理引擎是一種可以模擬物理模式的電腦程式,使用的變數像是
質量,速度,摩擦,風的阻力。他可以模擬且預算,在不同的條件下
在現實生活中還是在幻想的世界,大概會出現什麼效果,他主要用途是在
科學模擬和視頻遊戲。
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