圖:寵物森林WEB遊戲畫面(Source:http://pf.omg.com.tw/Index.aspx)
A persistent browser-based game (PBBG) is a computer game that is both browser-based (accessed and played over the Internet only through a web browser) and persistent (able to progress with successive playing sessions).
Persistent browser-based games usually rely on some kind of server-side code, such as Perl, PHP, Ruby, Python, or Java; though some will use technologies like Flash, ActiveX, and Java applets to store data on the client's computer. Games relying on client-side technology are rarer due to the security aspects that must be dealt with when reading and writing from a user's local file system - the web browser doesn't want web pages to be able to destroy the user's computer, and the game designer doesn't want the game files stored in an easily-accessed place where the user can edit them.
一個永恆基於瀏覽器的遊戲 (PBBG)是一種電腦遊戲,既基於瀏覽器 (訪問,發揮在互聯網上 ,只有通過網路瀏覽器 )和持久性 (能夠連續播放進展會議)。
永恆基於瀏覽器的遊戲,通常依賴於某種形式的服務器端 代碼 ,如Perl的 ,PHP的 , Ruby ,Python,或Java,雖然有些人將使用的技術,如Flash,的ActiveX和Java小程序來存儲數據在客戶端的計算機裡。遊戲依靠客戶端技術是罕見的,由於安全問題,必須處理閱讀和寫作,從用戶的本地文件系統-網絡瀏覽器,不希望網頁破壞用戶的計算機上,並且遊戲設計師也不希望遊戲文件存儲在一個易於查看的地方,免得用戶編輯它們。
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